MMA Hero

MMA is a sport that, much like wrestling, never quite made sense to me. Two semi-naked men holding on to each other, breathing heavily, sweating profusely while rolling around on the floor. Not exactly my cup of tea. That said, these boys are as tough as nails, would never want to get into a ring with any of them!

Now before all MMA fanatics go crazy and say wrestling is nothing like MMA (I mean Olympic wrestling not that rubbish that’s always on E-TV) I agree. MMA is far more brutal than wrestling. Points are good but knock outs are ultimate and not to mention very crowd pleasing. MMA is the Bruce Lee to every other contact sport’s Miley Cyrus.

So the question is does EA’s MMA get this brutality right?

Yes it does! MMA is savage. It is so realistic that I swear if your character gets knocked in the game you are left reeling from the blow. Blood dripping off your opponents face and landing on the mat after you squared him in the noggin with a spin kick is more fulfilling than I thought. It becomes a game that, whether you enjoy fighting or not, you want to master as the more knocks you get in the louder the crowd gets and the more fun you have.

The graphics are very realistic as broken noses and split brows are accurately depicted. If you get hit solidly your screen blurs as you would imagine vision being impaired by such a knock. If you get put into a choke hold your vision tunnels and darkens until either you pass out or break the hold.

Speaking of breaking holds, gameplay is simple and easy to master. However, and here is the one downfall of MMA, there is a significant lag between click and action. Even if you are a master MMA fighter, by the time your character makes the move you’re either knocked out or out of stamina. Your stamina is represented by a bar and if you get in enough head shots so will a head meter appear. Deplete that bar and watch your opponent crash to the floor.

Despite the lag, the overall experience is fantastic. The graphics gameplay and soundtrack, which is perfectly suited to the game, all create an almost barbaric atmosphere.

Rating: 6/10

Josh “Swift” Sack – Gaming Editor || About Me: Started Writing for TechHuman in July 1946 after an honorable discharge from the Guatemalan National Guard. Call of Duty Guatemalan Rampage, to be launched in 2026, will be based on Josh’s various military campaigns in the Guard.