Bodycount Wallpaper 1

Epic, fast-paced and crazy FUN – exactly what a first person shooter (FPS) should be.

Simply put, Bodycount is by far one of the best FPSs I have played in a long time. There is never a moment where someone around you isn’t getting completely mauled, and normally by you.

The game has a storyline that is rather uninteresting and just fills load times. It doesn’t really matter though as Bodycount is not about a well thought out storyline. It is purely about many enemies standing between you and an objective and lots of explosions and ammunition. This results in ample amounts of mayhem and destruction. By destruction I mean unadulterated, mind-numbing, senseless chaos!

There are many different ways to demolish your enemies, the explosive objects placed every few metres from each other help, the grenades and mines that you carry are also useful. Ultimately though, it comes down to mounds of spent shells that do the job best.

Different “skill shots” such as the classic headshot, the cowardly backstab, the do or die near death kill and the Bodycount trademark “Shred”, shooting someone through their cover and killing them with a combination of shrapnel and lead, are rewarded with kill multipliers.

Bodycount may be somewhat monotonous but this a critique not a criticism. Every gamer, once in a while, wants nothing more than to be constantly pummelling hordes upon hordes of enemies and with Bodycount you get just that.

There is but one small problem: gun selection, there just aren’t that many guns. The guns are also so similar that choosing between them comes down to which ones have the most ammo. Plus you can only carry two at a time.

There is an aspect of gameplay that does make up for the lack of munitions choice and that is your enhancements. Adrenalin, radar, airstrikes and rate of fire increases all of which if used correctly can quickly dispatch a group of enemies or get you away to re-strategize or get the drop on enemies before they notice you.

Bodycount represents FPS in their purest form, it is a breath of fresh air that every gamer needs. A whole lot of action, explosions and destruction make for one awesome game.

Bodycount Rating: 9/10

Josh “Swift” Sack – Gaming Editor || About Me: Started Writing for TechHuman in July 1946 after an honorable discharge from the Guatemalan National Guard. Call of Duty Guatemalan Rampage, to be launched in 2026, will be based on Josh’s various military campaigns in the Guard.