Did EA games create a nostalgia generator? Day and Night gameplay, enjoyable cop chases, simple yet extensive customization, and arcade-styled driving. It wistfully tugs on the heartstrings.
Gearbox, you fantastic cohort of legends…this is a prime example of recovering from a previous failure, ahem, Borderlands The Pre-Sequel.
Nostalgia, a psychological construct that holds hostage the emotional state. It seems Anthem’s developers, Bioware, have somehow tapped into this phenomenon and the results is…nostalgic.
8 years of brutal soul-draining patience and finally the third instalment has arrived. And it has done so with unbelievable excellence.
This year the constant, FIFA 19, does not disappoint in both consistency and enjoyment.
Like our “great” president this game promises a lot and delivers on very little. Another parallel that I can draw between the two is after experiencing either you will be formerly requesting that they Payback the money